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Where do you get your ideas?

by janra
Posted to Exercises, Ideas on Mon Jan 19, 2004 at 03:03:51 PM PST
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Ideas are a dime a dozen, at their most expensive. The most common answer to "Where do you get all your ideas?", a question most prolific authors get all the time, is usually along the lines of "everywhere", or for a humorous spin, "how do you ignore all the ideas around you?"

But ideas, while necessary to a story, are not sufficient. Developing the ideas that can be found anywhere into an interesting story, with plot and character and conflict and resolution, is the next step.

This article won't give you a fool-proof method for making an idea seed grow into a good story. It will, however, provide some suggestions on how to work with that initial idea and develop it into something more, using one of a few brainstorming techniques.


Brainstorming is often described as the process of writing down all ideas, and not thinking about how good they are, or their implications. The brainstorming processes described here are a little more focused, but still encourage writing down all ideas, and either worrying about their implications later or including what the implications might be in the brainstorming process.

You can brainstorm alone, with a partner, or in a group. Each type of brainstorming has subtly different techniques, and group brainstorming works best when it has a "director". The director of a brainstorming session is a guide, and makes sure you stay more or less on topic, and also prompts more ideas by asking questions about ideas that have been brought up earlier. Partner brainstorming also works well when one of the pair takes the role of director.

When recording the ideas generated by brainstorming, my personal preference is a spider diagram, which some people call "clustering". Spiders allow you to see the relationship between ideas easily and promote on-topic thought by having all new recorded ideas related to something already there, while still leaving you plenty of room to be creative and take your ideas in new directions. A spider is started by writing the main idea you want to explore in the centre of a piece of paper, and circling it. From there, you write related ideas, questions, 5-10 word character descriptions, possible answers, and anything else relevant around the central idea, connecting the new ideas with lines. Every additional recorded idea, or node, can have more ideas linked to it, and ideas can be linked to several other, initially unrelated nodes. All nodes must be linked, through however many degrees of separation, to the central node - this ensures you stay on-topic. Spiders are frequently lopsided, with some nodes spawning an enormous number of other nodes several levels deep, while other nodes are left alone and have nothing attached. (For example, take a look at the spider I did for my NaNoWriMo entry.)

When brainstorming, always ask "what if?" and "why?" - and especially ask what would change if an idea in one of the nodes were completely reversed. When alone, make sure to pause every so often, look back at existing nodes, and ask that, then fill in the answer ideas you think up around the node that prompted the question. When in a pair or a group, the director would focus on the questions.

Brainstorming can be used not only at the beginning of a story, but at any time in the course of the story. It's especially useful when you get writer's block and have no idea where to go next, and really doesn't take long.

Brainstorming in a group

Group brainstorming is fun, but it can be hard to find a group of people willing to sit down with you and talk about your idea or story. The people you want to brainstorm with don't have to be writers; if writers, don't have to prefer your story's genre - the only requirement is that they're willing to pay attention to your description of what you know about your story already.

You, as idea originator, should not be the director or the secretary. (In a group, the director and secretary will often be the same person, and isn't expected to generate ideas, only questions about ideas. Obviously, the secretary should be able to write clearly and quickly.)

Start out by explaining your idea and what thoughts you've had about where it may go. The idea is the "body" of the spider, the thoughts you've had about it are the first few nodes around the body. If you have a story already and want to develop one aspect or break your writer's block, explain in broad strokes what's happened already and why; feel free to explain reasons for events that are not given in the story or that the characters don't know yet. Allow yourself to be interrupted with questions. And once ideas start flying, whatever you do don't sit back and listen; likewise, don't tell somebody "that couldn't work because" - instead, ask yourself honestly what would happen if you made that idea work? Would your story be improved? Answer questions and expand on ideas others provide with facts from your idea or story that you hadn't told them at the beginning. Participate as an equal who just happens to know a bit more about the subject than the others.

Brainstorming with a partner

As with group brainstorming, your partner doesn't have to be a writer, only willing to pay attention. Personally, I do partner brainstorming with my other half when we're driving, so he can't run away ;-)

With only two people, the idea flow is changed. The pressure should not be on your partner to generate ideas for you - that's a sure way to scare him or her away. If your partner is reluctant, just explain that you want to talk out your idea, and all he or she has to do is ask questions if anything isn't clear. You may or may not record all the ideas discussed in partner brainstorming, it depends on both your memory and how much you want to think about it before recording it.

Start out by explaining your idea and what thoughts you've had about where it may go. Really listen to the questions your partner asks, and never ever tell your partner "that couldn't work" - always try to answer the questions. What would happen? Some of the most surprising - and best - ideas come from questions you had never thought of, especially "reversal" questions.

Your partner may not see how talking about something you already know will help you learn something new, but sometimes just explaining will clarify things enough that you know what to do with your ideas, with no input from your partner at all. Other times, your partner will ask a seemingly innocent question that will trigger a reaction that is (to their eyes) completely out of proportion to the value of their question. Why? Well, just on the surface, it's virtually impossible for you to explain absolutely everything you know about your story, and the innocent question touched (and reacted explosively with) an idea or fact that you had neglected to mention.

If you want to try partner brainstorming but can't find anybody who is willing to listen to you for a half-hour or so, you aren't completely out of luck. While having a real live person is better, the Write On! chat room has a brainstorm bot that will fill the role of attentive listener and will ask you questions based on what you said. Her name is Calliope (the muse of epic poetry).

Brainstorming alone

This seems like the hardest kind of brainstorming, but in an odd sort of way it's also one of the easiest. For one, you don't have to co-ordinate with (or find, for that matter) other people who are willing to listen to you. You can also do this as time permits. Fifteen minutes here, ten minutes there... longer periods let you get "in the groove" and have more of your story in your head at once, but short bursts of activity also work well.

You should use your paper as a partner when working alone. In this kind of brainstorming, writing your ideas down is essential, as it is a substitute for speaking them aloud to a partner or a group. It's only partly a record; the other reason for writing your thoughts down is as a focus. The act of putting those vague thoughts you've had floating around into words that should make sense to another person, or yourself a day hence, does truly amazing things to your ideas. They clarify - you can see their shapes, their edges, their shadows and hilights so much better.

Putting nodes for facts or events in the story that you consider settled is also a good idea, because those events can affect later events, and can prompt new ideas of their own when seen beside other ideas.

You'll have to make sure to ask yourself "why?" questions and reversal questions about as many of your ideas as you can. This can be done in a separate session from the initial brainstorming, if you're limited to short times. A single "why?" or reversal question sometimes doesn't do much, and sometimes prompts a flood of ideas. And remember, don't accept the first answer to these questions that come up. Write the first answer down, and the second, and the fifth, and the tenth. Keep digging, and see where those possible answers lead you.

After brainstorming

Once you've got all those ideas sorted out and clarified, pick some that are interesting to you and look at them again. This will sometimes happen in the middle of the brainstorming session, which is fine as long as it doesn't annoy any partners you may be brainstorming with. Chances are the ideas that interest you the most won't be the first ones that came up; this is the entire purpose of brainstorming, to go beyond the immediately obvious and into the more interesting areas.

Some of these interesting ideas will be well-developed from your brainstorming session, while others will need a little more work. Either way, think about how the ideas will fit into your story (or fit together into a story if you're just starting) for a while, then write it using your favourite method, with or without an outline.

A well-developed spider node is nearly an outline in itself, just not a linear one. It has events, facts that must be presented, consequences that must happen, the characters involved, and links to other parts of the story. And despite being relatively detailed, it's not a straightjacket. It hits the high points, you can still fill in the terrain between peaks as you will.

But above all, brainstorming and writing is fun. So go have fun!

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Spiders
  • Sounds like a good idea 0%
  • Maybe I'll try it for my next story 0%
  • Maybe I'll try it for this story, when I get stuck 21%
  • I'll try it for sure 7%
  • I've used it and like it 21%
  • I've used it and hate it 7%
  • Eww, spiders! 42%

    Votes: 14
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    Where do you get your ideas? | 21 comments (15 topical, 0 hidden)
    Reverse brainstorming (4.50/2) (#1)
    by cbraga on Sun Jan 11, 2004 at 04:42:01 PM PST
    After you're full of ideas, you pick them one at a time. After preseting the idea to the group, the group will try to come up with ways in which the idea is a bad one. Repeat for the other ideas. Can be very insightful.

    Brainstorming Multiple Ideas (3.50/2) (#6)
    by Starling on Mon Jan 12, 2004 at 03:25:15 PM PST
    One thing you didn't mention, or at least I didn't get the implication of, is when people brainstorm as a group there is often no "idea originator" but rather a bunch of people who all get together to originate many ideas on the same subject.  There is the "barn raising" brainstorm where one person gathers everybody together and says, "I have this problem, any ideas on how to solve it?"  People don't like those though, as most people could care less about one person's problem.  The only brainstorms I've ever successfully put together as a group have been something like, "Hey let's write a group story!"  (chorus of affirmitives)  "So, any ideas on how to start?"  It's not so much one person's idea, as one person offering an idea that many people can treat as a subject for their own ideas.

    Starling

    True enough (none/0) (#7)
    by janra on Tue Jan 13, 2004 at 06:35:58 AM PST
    Which is why I said it can be hard to find a group to brainstorm your idea with. The only successful group brainstorm I've ever done was as part of a workshop at a writers conference; one of the writers in the audience was asked to explain her story, then the presenter acted as the director and asked questions of the author and the rest of the audience. Since we were all there to learn how to develop ideas into stories, everybody was happy to participate.

    To get a group to focus on your idea, you may have to promise each person help with something in return, something which will vary depending on the person, how close you are with them, and what they do. But then, to get anybody's assistance with something that doesn't benefit them, you often have to promise some sort of compensation...
    --
    Who needs to be big and burly when you can just apply physics?
    [ Parent ]

    Loss of ownership (5.00/1) (#11)
    by Starling on Sun Feb 15, 2004 at 08:37:39 AM PST
    Understood.  What is important to realize is that once you gather a group together to work on your story, it is no longer entirely your story.  Expecting them to provide you with all kinds of good ideas you can use or discard at your discretion is a formula for disaster.  Compensation probably should be giving them a sense that they have some control over the story, and aren't handing ideas over for your consumption.  That means if the original author's desire to expound on a dark cloaked figure in the shadowy corner with super powers is countermanded, discarded, ignored! then instead of becoming outraged or possessive, one must keep an open heart and mind, and consider that far from attacking your core, the next person down the line might be having a better idea.

    [ Parent ]
    Spidering is like Mind mapping (3.50/2) (#10)
    by NewMexicoKid on Tue Jan 20, 2004 at 03:25:42 PM PST
    The spidering technique described has a lot of similarities to mind mapping (link from wikipedia.org). Mind mapping can be used not just for brainstorming and developing ideas but also for taking notes and clarifying thoughts at different stages of the writing process. There are some freeware packages for doing mind mapping but it can be very rewarding to write and illustrate the mindmaps with pen and paper.
    Tim Yao, aka NewMexicoKid NaNo'03: http://writing.teiru.net/twilight Readability analysis CGI: http://writing.teiru.net/fog
    No such luck for me. (3.00/0) (#12)
    by kitten on Sun Jan 23, 2005 at 08:11:03 PM PST
    I honestly have never heard of this sort of thing working for anyone until now; when we used to be forced to do this in high school (and now, in college, from time to time), it's nothing but grumbling from people. I'm among the most vocal of those grumblers, because at least for me, I either have an idea or I don't.

    The problem I've always had with "brainstorming" is the self-censorship issue. Yeah, anyone can sit there and belt out inane spew, but when I actually care what the end result is going to be, I'll restrain from writing the idea down if I feel it's stupid, pointless, or otherwise unusable.

    The answer that "writesrs" give -- "everywhere" -- says to me that they don't know. They're gifted with the ability to come up with ideas, and to be honest, I don't think an ability as inherentily nontechnical as that can be attacked with a systematic, artificial construct like brainstorming, clustering, mind-mapping, free-writing, or any of the other techniques often suggested in creative writing courses.

    Just once, I'd like a legitimate answer to the question "where do you get ideas", and if no such answer exists, I'd like someone to say so.
    kitten.
    self-censorship (3.00/0) (#13)
    by janra on Sun Jan 23, 2005 at 08:34:42 PM PST
    At least for me, if I don't write the inane ideas down I have a hard time getting past them; they're usually the obvious ones and are very insistent on being heard. Once they're on paper I can move on and get to the interesting stuff. And hey, sometimes something inane leads to something interesting, even if it isn't any good in itself. Taking an inane idea, recognizing it for what it is, then turning it upside-down has resulted in some good ideas for me.

    Coming up with ideas is innate - but it's a talent can be trained, just like the balancing you do when riding a bicycle. Some people pick it up really quickly, and some people are always a bit wobbly. (Yeah, I know, almost anything can be compared to riding a bike, and it's a lame, overused metaphor.) I think of writing out my brainstorm in a "spider diagram" like mental training wheels - it helps keep me upright, but it isn't what actually generates the ideas. Coming up with ideas, "the muse", inspiration... a bit of practice makes the muse more likely to wander by, or inspiration to strike.

    Although I must say this is the first time I've seen free-writing called a "systematic, artificial construct" :-) (Personally I don't like free-writing either, as it cramps my hand and produces nothing of interest.)
    --
    Who needs to be big and burly when you can just apply physics?
    [ Parent ]

    free-writing (3.00/0) (#14)
    by kitten on Sun Jan 23, 2005 at 09:05:25 PM PST
    Free-writing may be the sole exception to my label of "artificial", but for me it's always been just as useless. It depends too much on having an idea to begin with; if I could just sit there and pop out ideas, well, I wouldn't need to bury myself in these sorts of excercises.

    I said this once before but I'll say it again -- this sort of thing always reminds me of Marty McFly telling George to say to Lorraine "whatever comes to mind", and George globbers for a moment before saying "Nothing's coming to mind!"

    I can't just sit there and force inspiration. If it works for you, I can only take your word for it, because I canot even imagine such a process working -- that's how far out of the realm of possibility it is for me.
    kitten.
    [ Parent ]
    "whatever comes to mind" (3.00/0) (#15)
    by janra on Mon Jan 24, 2005 at 05:01:47 AM PST
    Ah, but I don't write "whatever comes to mind" when I'm brainstorming. I ask questions - how? why? what if? what if? and write down as many possible answers as I can come up with. Waiting for inspiration has never been effective for me. Hunting it down has, and the minimal structure of a spider diagram is one I find useful.

    What does work for you then?
    --
    Who needs to be big and burly when you can just apply physics?
    [ Parent ]

    What works for me? Nothing! (3.00/0) (#16)
    by kitten on Mon Jan 24, 2005 at 05:08:58 PM PST
    Which is why I'm here looking for ideas. Unfortunately -- and I wish to stress that this appaers to be solely my own problem -- I've found nothing (yet) that helps.

    Sometimes I'll think of a good line -- a phrase or two, really -- and work an entire story around that. Sometimes not even a story; more like a miscarriage of a journal entry. Sometimes I'll grab a lyric from a song and do something with that. Every once in a while I'll have an original thought of my own. But there's the rub -- either I have a thought, or I don't, and when I don't, I've found no technique or excercise or visualization or meditation or anything else that suddenly causes ideas to flow forth like a righteous fountain.

    So you ask questions -- how, what if, why -- and I still sit there saying, how what? I have to have something to ask questions about.
    kitten.
    [ Parent ]
    questions (5.00/1) (#17)
    by janra on Mon Jan 24, 2005 at 09:40:32 PM PST
    I guess part of my creativity is coming up with questions, then.

    But to use your examples: (These are starting points only, to give you an idea of the types of questions I meant. Not all of them will apply to a particular example.)

    A phrase or two. What are three different ways the phrase(s) could be interpreted and misinterpreted, together and separately if there are more than one? What are three possible character types that the phrase could describe? (This doesn't have to be a direct description.) What would two or three "opposite phrases" be? (yes, multiple "opposites"... think of "I am always right" as having "I am always wrong" and "you are always right" as two of its possible opposites... and those two aren't the same thing, nor are they opposites of each other.) Why would somebody say that phrase? (even - or especially? - if it isn't originally intended as a line of dialogue)

    A song lyric. What are three different literal things the lyrics could be a metaphor for? What are three kinds of characters those lyrics could be used to describe? What are three events those lyrics could be used to describe? What about in an ironic fashion? A literal fashion? A metaphoric fasion?

    An original thought of your own. ... well, it's a bit harder to come up with questions for this one without knowing a little bit about it :-)

    How what? You are asking questions about your tiny seed of an idea, trying to find what will make it grow. I deliberately phrased the questions so that they specifically asked for more than one answer (three was chosen arbitrarily, you can come up with more answers than that if you like) because the first answer and usually the second are obvious and crappy answers that you don't want. I've gotten in the habit of making multiple answers, so I don't usually phrase my questions that way, I just keep repeating them until I think I have enough answers.

    If you would like some more specific questions, I idle in #writing and am even at my computer for a good chunk of the day tomorrow (Tuesday). Feel free to drop by :-)
    --
    Who needs to be big and burly when you can just apply physics?
    [ Parent ]

    Characters & situations (4.00/2) (#18)
    by ana on Fri Feb 04, 2005 at 05:37:45 AM PST
    I tend to create characters first, and perhaps put them loosely in a situation and let them figure out what to do next. I find it's important to give them names and spend a bit of time getting to know them (perhaps writing backstory or something, which need not appear in the final work). After that, they just do whatever they want, regardless of my ideas.

    So sometimes I'll be reading a book or watching a TV show or something and have an idea for a situation that I would perhaps have handled differently. And the old What if... question comes to mind, and I sit down to write, or at least to sketch out, a story.

    It's often the case that these things occur to me from asking questions like "How would life be different if I were..." of "What kinds of senses to trees have, and what do they do with the information they take in?"
    Exploring dark places since last Thursday
    [ Parent ]

    Your question was answered (3.00/0) (#19)
    by DKelblaine on Sun Aug 07, 2005 at 12:25:40 PM PST
    In my humble opinion, the question you seem to have posed to others was answered according to their experience. If you asked "ME"..."Where do YOU get ideas", I would tell you that clustering is one of the techniques I use and one that works very well sometimes.  I also use "What if" scenarios and sometimes a writing prompt will spark an idea for a story.  I also use real life experiences and then use the "what if" technique to add more drama and conflict.

    In my opinion the thing to keep in mind is that not all techniques will work equally for every writer.  For some clustering or mind mapping works, others must outline a story completely before writing, some may write the entire thing and then go back and edit.  Every writer is different!  I feel it's unfair for you to assume that people are lying to you or making things up when they tell you they get ideas from clustering.  If every writer got ideas from the same place, how long would it take before those ideas were being repeated over and over?  Boring!

    You may have better luck with your question if you simply rephrase it...i.e. "I personally haven't found clustering or mind mapping useful, what other techniques do you use to find ideas?"  

    Try googling your question....try to find writer websites that have random idea generators.  There are at least as many ways of finding ideas for a story as there are writers in the world.  Good luck!

    DKelblaine
    Do what you love and the rest will follow.
    [ Parent ]

    How DO you ignore those ideas all around you? (3.00/0) (#20)
    by Ratava on Mon Aug 07, 2006 at 07:49:26 AM PST
    I ran across this website in my research of CMS (Content Management Systems) products.  It was listed as one of the Web CMS references for a product called "Scoop."  Being a writer as well as a fledgling Web designer I was delighted, so I looked around and this topic immediately caught my attention.  Please note the not-so-subtle segue into the first step of the idea process   And that step is:
        1.    One must be curious enough to look around for new things and new information.

    Being curious has gotten a bad reputation in the past.  When I think of what happened to that poor cat......  Well, wanting to know more about how things work and what causes other things to happen isn't so dangerous for us humans.  It's pretty essential to our growth, really.  And it sparks desire.  The desire, in this case, to learn about alternative software with which to build my website.

    But curiosity alone isn't really a story idea, and neither is desire.  You'll recall that my initial curiosity involved Web CMS products.  This is clearly not an essay on Web CMS, even though I've mentioned it several times already.  So the second step in this creative process of mine is:
        2.    Be open to and aware of information of all kinds as you explore

    There's a plethora of information out there.  Don't be so focused on the task at hand that you miss the other stuff that floats by.  Tunnel vision is not conducive to writing skills.  Here's a hint: If, in your day-to-day activities, you stumble across something that makes you smile, laugh, cry, angry or ecstatic you have just touched on a possible story idea.  Pay attention to the things that spark emotion of ANY kind in you and then explore them.  Ask yourself why you felt that particular emotion, and then answer yourself honestly.  Look at it from other angles, including ones you never considered before.  Look at it from the perspective of a child or an elderly person.  My favorite is to imagine I'm a visitor from outer space and this is the first time I've ever seen such a thing   No matter how often you may have encountered a scenario or series of events, this perspective will completely change how you see it.

    Ok, so now you actually have an idea.  The only thing left to do now is to write a description of it and behold - you have a story!  And that, brothers and sisters, is just how simple it is.  How well you describe it is the subject of another article.  For now, just doing it is the important thing.  So go out there and find those ideas!

    www (3.00/0) (#21)
    by baozhier on Fri Apr 27, 2007 at 12:24:14 AM PST
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